In today’s educational environment, learning design plays a crucial role in integrating technology, collaboration, and personalized instruction, making learning more accessible and impactful for all students.
Life Science Learning Design English Version
(toc)
Concept of Learning Design:
Learning design is one of the most modern concepts in educational technology. In February 2003, the concept of learning design gained prominence following the development of an educational mark-up language (EML) at the Open University of the Netherlands. Learning-Noxa software is primarily developed by the IMS Global Learning Consortium.
The term 'design' is used in many senses. As a noun, the word design means planning or drafting something to achieve a specific purpose. This plan can be on a mental level or can be presented in written form. In written form, the design is presented mainly through diagram, word-diagram, or a code language. That is, the plan or design indicates the right direction of a work and helps in the success of the task. Learning designs or 'learning designs' are developed to maximize learning outcomes or learning outputs in the teaching-learning process.
Importance of Learning Design
- Learning design is important because it describes and implements learning activities based on different pedagogies including group work and collaborative learning.
- It also helps to coordinate multiple learners and multiple roles within a multi-learner model. On the other hand, it also supports single learner activities.
- Learning design further coordinates the use of learning contents with collaborative services.
- It supports multiple delivery models including mixed mode learning or blended learning.
- Transfer of learning designs between systems can be enabled by it.
- The learning designs and materials can be reused.
- The most important part of learning design is that it directly links learning goals to activities.
Steps of Learning Design
There are seven steps for effective learning design which are necessary for blended learning. Blended learning refers to an educational experience created using a mixture of integrated learning technologies such as audio and video conferencing, e-learning, videos, and CD-ROM. Typically blended learning also includes traditional face-to-face meetings, classroom activities, and printed resources. In the UK and USA, the World Bank Institute suggested the following steps, which depend on the subject, audience or learner group, and level of the content. Learning programs can be designed by blending different media like video conferencing to web-based activities.
- Assemble a team
- Determine need of the audience.
- Outline objectives.
- Select appropriate media and methods.
- Design the activity.
- Implement the learning programme.
- Evaluate. (Source - GDLN Multimedia Centre)
📄 File Details
| Title: | Life Science 60 LD in English |
| Category: | Learning Design |
| Format: | |
| File Size: | 90.8 MB |
| Pages / Slides: | 369 Pages |
| Language: | English |
| Usage Rights: | Only for personal learning. Redistribution prohibited. |
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